Showing posts with label FromSoftware. Show all posts
Showing posts with label FromSoftware. Show all posts

Tuesday, March 5, 2019

Month of Fromsoftware | Lost Kingdoms 60fps #0



Black fog, demons, and a missing king ... sounds like a Fromsoft game.

Alanjeh Castle. Cards: Birdman, Skeleton

This walkthrough of Lost Kingdoms is dedicated to the developer Fromsoftware and their upcoming release of Sekiro: Shadows Die Twice along with other key March releases from the company's long history.

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Lost Kingdoms, known as Rune (ルーン Rūn) in Japan, is a fantasy video game developed by FromSoftware and published by Activision in North America and Europe. The game was released in Japan on April 25, 2002; in North America on May 27, 2002; and in Europe on August 9, 2002. Lost Kingdoms is a card-based action role-playing game where battles are fought in real-time.

Developer: FromSoftware
Designer: Takashi Kojo
Composer: Kota Hoshino
Platform: GameCube

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Friday, March 1, 2019

Month of Fromsoft | Ninja Blade 60fps Prologue




A prologue to my Ninja Blade walkthrough, a classic game from the Xbox 360 era. This walkthrough was created to celebrate Fromsoftware's great successes for their releases especially those during the month of March.

For this prologue to my walkthrough, I have decided to explain the features of the game so that we may began our journey more actively. With that said, you can expect a fast paced playthrough from the very first episode.

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Ninja Blade (ニンジャブレイド Ninja Bureido) is an action game developed by FromSoftware for Microsoft Windows and Xbox 360 in 2009.

The player plays as a modern-day ninja, using a katana, twin swords and broad sword as the main weapon to the hostile creatures. Combat system is similar to Ninja Gaiden or Devil May Cry. A chi bar is used up when "ninja vision" or ninjutsu is used. The gameplay is highly cinematic, relying on quick time events to finish missions; after attacking a boss until the health bar is empty, the player must perform a finishing move, called the todome.

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https://www.youtube.com/watch?v=EzG5YLi2u0A

Tuesday, December 13, 2016

FromSoftware Should Make An Escaflowne-esque Game And Here's Why

http://25.media.tumblr.com/tumblr_m0bgmfWrhd1qff4dco3_1280.png
Imagine a Dark Souls game with giant medieval mecha




Think about it.  The company behind titles like Dark Souls and Armored Core would be great at combining the sense of detail and scale needed for something like this.  For those of you who don't know, Escaflowne is an anime series about a fictional fantasy world called Fanelia that is now steeped in war.  In Escaflowne there are knights that pilot giant mechanized suits of armor called Guymelefs that seem to be powered by steam and dragon's blood via a dragon's magical heart.  Thanks to their knightly training guymelef pilots incorporate their swordsmanship into their piloting skills.  So just imagine playing a normal game of Dark Souls then stepping into a giant guymelef for fights on a larger scale.  Imagine having to face an opponent that's like 10x the size of the Gaping Dragon.  Or imagine actually getting to fairly challenge someone like The Dragon God from Demon's Souls.  Only something of the scale of a guymelef would allow you to do that in a non-game breaking manner.

The cool thing is I think Fromsoft is uniquely positioned to make a game like this, moreso than even than one of my other favorite studios Level 5 who had a similar premise with White Knight Chronicles.  I think making a game like this strictly action based with RPG elements like the Souls series would be a much more enticing and visceral way to go.

Also imagine something with the modification options of Armored Core, like the gear swapping I mean, and imagine being able to equip various gigantic swords, shields, axes, lances, mauls, and perhaps even side weapons like crossbows, cannons, etc.  That would be super frickin' neat!  Namco is also no stranger to handling games with a mixture of normal battle systems and mecha battle systems.  The Xenosaga series has also incorporated both, particularly in #3 where both were served up heartily.  FromSoftware has announced a new IP and so I can only hope that this is what that turns out to be, because it would truly be a dream project for a fan like myself who loves all the above creative properties.